Magnetic Billiards review
Cue balls and puzzle mechanics combine on iOS to eccentrically marvellous effect.
4Cue balls and puzzle mechanics combine on iOS to eccentrically marvellous effect.
4Flick Kick Football's creator's latest is a joyous and surreal take on match-three destruction.
Austere and cerebral, Hydrix's iOS puzzler is an involving challenge.
2Llamasoft introduces grazing and goat kissing to the platformer in this iOS treat.
1Upgrade to the company’s hit smartphone will feature the same dual-core processor found in the iPad 2, allowing graphics to run up to seven times faster.
7New operating system will cut product ties with PCs, introducing wireless software updates, cloud saving and more for supported devices.
Jaakko Iisalo tells us how Rovio made the world's most successful mobile game.
Apple looks set to unveil the much-rumoured iPhone 5 next week after inviting media to a "special event" called "Let's talk iPhone" at its Cupertino, California headquarters. More >
1Tiger Style's Randy Smith and Theron Jacobs discuss Superbrothers' and Capybara's charismatic adventure.
1While rumours of the precise date on which Apple is to unveil the next iPhone have been swirling for some time, we're inclined to believe All Things Digital's claim that new Apple CEO Tim Cook will reveal the device to the world on October 4. More >
Game Dev Story's creators turn their attention to Formula One.
2Tribute or clone? Angry Mob's take on Super Crate Box attempts to relive its thrills.
Geometry Wars creator infects iOS with a cheerful puzzler.
A fast but deep deck-building game created by former Magic: The Gathering pros.
1Capcom has significantly revised its earnings outlook for the first half of the fiscal year ending March 31, 2012, based on better than expected performances across a number of its business units. The company now expects net sales for the six months ending September 30 to total 28 billion yen (£231 million), up from its May 6 outlook of 26 billion yen (£214 million), and net profits of 800 million yen (£6.6 million), 300 per cent higher than previously forecast. Explaining the revisions, the company said its Mobile Contents business “is performing well mainly because of the popularity of Smurfs' Village”, its Consumer Online Games business “has benefited from strong sales of Monster Hunter Frontier Online and other titles”, and its Arcade Operations unit “is performing well because operations have resumed at all locations that were closed after the Great East Japan Earthquake, sales at existing arcades have recovered, and the impact of the electricity shortage was not as severe as expected”. The company didn’t make any changes to its full fiscal year forecast “because the economic outlook is becoming increasingly uncertain and market conditions are changing rapidly”.
Ten landmark devices powered by ARM processors.
Rovio US general manager claims that the studio's iOS hit has now reached 350 million downloads across all platforms and that mobile gamers spend over 300 million collective minutes playing it each day. The figure follows news earlier today that the company is shifting around one million Angry Birds plush toys and one million T-shirts each month.
Kickstarter appeal to fund a new iPhone game that keeps you fit with the threat of zombie attack.
App game Angry Birds is everywhere, and not just on mobile devices. According to Rovio the company is shifting one million t-shirts and one million plush toys per month. Rovio’s North American general manager Andrew Stalbow also revealed the developer is looking at Facebook for its future plans: “Facebook has actually been a massive platform for us, even though we’ve haven’t created a game on there yet. In terms of launching a game on there in the future, yes, absolutely, that’s something we’ll be talking about in the near future”.
Proof that good ideas and great controls can even live up to the standard of Geometry Wars.
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