Jonathan Blow ready for new consoles
Braid creator admits RAM limitations are likely to prevent The Witness appearing on Xbox 360 or PS3.
4Braid creator admits RAM limitations are likely to prevent The Witness appearing on Xbox 360 or PS3.
4Avalanche brings its brand of grand scale and fabulous pyrotechnics to '80s arcade action.
1The Witness and Braid developer on puzzles, freedom, Minecraft and the future of consoles.
4Long-running Interplay dispute continues as judge denies publisher's request for a restraining order against co-developer Masthead.
If horror can have them, why can't games? Plus, the game in a box and the one that trashes your PC.
Getting upset about the right things in the right way is the key to moving videogames forward, says Leigh Alexander.
Final part of Epic's Unreal-powered trilogy enjoys the best launch of the year so far.
1Plus, the Oblivion books book and the 3DS photograph exhibition.
3Brighton developer tried to scale back Split Second to fit with Disney's drift away from triple-A.
The developer behind the God Of War, Team Ico and Metal Gear Solid HD collections on the perils of remastering the classics.
6Graham McAllister on why it's so hard to put Kairosoft's pocket management sim down.
1Introducing E233, featuring the cold northerly climes of Skyrim.
Find your future at Crytek UK - to work on Homefront 2? - or up and coming Playground Games.
Tiger Style's Randy Smith and Theron Jacobs discuss Superbrothers' and Capybara's charismatic adventure.
1For adults, that is. Plus, meet the voice of the Prince and [7]ing anything.
3DS sees a healthy jump in sales to reclaim the number one hardware spot from PS3.
Plus Angry Birds invade fancy dress parties and the monitor Carmack coded Quake on.
5Game Dev Story's creators turn their attention to Formula One.
2Tripwire's attack on the Russian front is both clumsy and lethal. Fairly historically accurate, then.
1"We've learned what we need to learn to take on Zynga," says EA subsidiary Playfish following The Sims Social's successful launch.
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