Carrier Command: Gaea Mission PC
- Publisher: Rising Star Games
- Release Date: Sep 28, 2012
- Also On: Xbox 360
- Summary: Carrier Command: Gaea Mission, set in the Gaea Universe and based on a story adapted from the science fiction trilogy of novels, reinvents the classic gameplay of the original Carrier Command released in 1988 in next-gen experience.
- Developer: Bohemia Interactive
- Genre(s): Adventure, 3D, First-Person, Sci-Fi, Sci-Fi
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 2 out of 23
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Mixed: 18 out of 23
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Negative: 3 out of 23
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PC Master (Greece)Feb 6, 2013A.I. problems and hollow FPS segments aside, CC:GM offers a kind of gameplay that we don’t see that much these days. It remains faithful to the original Carrier Command, modernizing the basic recipe with an improved interface and meticulous tutorial, and grants complete freedom to the player, in game-changing decisions. [November 2012]
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Oct 1, 2012Unfortunately, the lack of multiplayer really lets the title down in overall value, but the campaign is enjoyable (bar some rough voice acting and gameplay quirks), and will take you a good 20-30 hours to complete.
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Oct 9, 2012A great remake? An excellent legacy to the Amiga history? Maybe. However, the new Carrier Command game is also full of frustration and at the same time it doesn't fulfill its potential. When the game's artificial intelligence is fixed by Bohemia Interactive, then the action-strategic magnum opus will be a true smash hit.
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Oct 9, 2012A voyage into the past, Carrier Commando Gaea Mission presents a great, original idea in a fresh gameplay. Pity that this effort is ruined by a very poor AI.
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Nov 16, 2012This much belated franchise-resurrection trips in execution due to unit pathfinding issues and the lack of multiplayer.
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Oct 10, 2012Overall I found that the game just seems to lack some personality. Old school fans of the original may enjoy Carrier Command: Gaea Mission for the PC but for the price, the rest of us may just want to pass.
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Oct 30, 2012Carrier Command: Gaea Mission manages to take a number of interesting features and turn them into a rather broken mess of incapacitated AI and extended waiting. The framework and presentation of the game however show that the developer has both skill and dedication, which leaves me surprised that the game is released in this state. Promising concepts and frustration awaits the one who dares venture out on the open sea.
Score distribution:
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Positive: 10 out of 36
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Mixed: 10 out of 36
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Negative: 16 out of 36
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Sep 30, 2012
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Jul 29, 2013
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Jan 21, 2013
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Oct 3, 2012This review contains spoilers, click expand to view.
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Dec 30, 2012
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Sep 30, 2012
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Nov 12, 2015
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