To summarize, Trepang2 is a brilliant fast-paced game filled with non-stop action and allows the players to be creative on how to kill the enemies that stand in their way. However, the story holds back the game's potential, and unfortunately, if you're looking for the horror aspect that reminds you of F.E.A.R, then Trepang2 won't quench that thirst. Still, the game is overall a solid experience for those who seek some quick thrill during their free time.
Trepang2 offers a lot of choices in terms of customization, gameplay, and mechanics for players. While the enemy AI isn't that clever and the difficulty surrounds changing damage values more than making enemies smarter, it more than makes up for it with its memorable set pieces, gun variety, and incredibly chilling horror moments.
Trepang2 is what I imagine would happen if the Crysis series became faster paced with a higher emphasis on "kill everything". The gameplay loop of this game is extremely well crafted, with lots of room for different styles of play with the game's mechanics of bullet time and invisibility while still complementing the base abilities of subject 106. This game would certainly benefit from having more missions, but what's already present has a lot of replay value and room for mastery. The music composed by Brandon Mckagan is absolutely fitting **** like Trepang, it has over the top pacing, with great drums and guitar present in almost every track. All in all this game has easily captivated my attention for almost 40 hours on steam, and I still find myself wanting to come back to keep playing, even after 100%-ing the game.
Heavily inspired by Monolith's 2005 shooter F.E.A.R, Trepang2 delivers stylish, bloody action with breath-taking visual effects and weighty, kinetic gunplay. The broader experience is let down slightly by a truncated campaign bulked out with fun, but superfluous feeling side missions.
Despite its smaller scale, this amazing tribute to F.E.A.R. surprised me with spectacular and devilishly satisfying combat. Trepang2 recycles assets without moderation and sometimes loses momentum, especially in sections where it focuses on its unremarkable narrative and pretends to be a horror game, but those are minor hiccups in an otherwise great FPS. Definitely worth checking out.
Trepang2 misses the target on several aspects like its story or construction. Its basic but efficient gameplay succeeds more or less to "save" the game.
TREPANG2, had never heard of it until it randomly popped on my steam feed. Is it fun? Yeah if you like quick FPS stuff.
The slowdown button is very useful in some situations, you also have multiple weapons that you unlock throughout the game and attachment for your weapons, for instance the compressor.
There are some horror moments in it, which I enjoyed (not gonna spoil it). Some moments might be something you've seen before, or something similar. I would not personally compare it to the game F.E.A.R. however in case a remake/remaster were to be made, I am sure this studio could pull it off.
If you don't care about a plot or an actual story but love mindless shooting, you should try it out TREPANG2 for yourself.
I find the checkpoint system on point.
I give it a 7 out of 10 because I think they could've done more than they did, especially with the "plot", could've flashed it out more. graphics are fine. there are some minor hiccups here and there with light bugs or glitches that (most of the time) can be fixed by rebooting the game or just reloading the game.
Trepang 2 takes the foundations laid by FEAR and propels them to the next level.
Although the game's duration is relatively short, spanning around 6 hours, the exceptional quality of every aspect kept me thoroughly engaged. A game of this caliber deserves financial support for its developers. Each firearm feels satisfying to wield, combat is reminiscent of the fast-paced action found in Doom, and it offers a diverse range of gameplay options. The soundtrack adds to the immersive experience. The combat mechanics draw inspiration from FEAR, incorporating enjoyable elements like slow-motion slides, jump kicks, and Crysis, with the ability to grab and throw enemies and employ cloaking tactics for hit-and-run attacks. 7/10
I wanted to give this game a high score. It's such a love letter to games like F.E.A.R. which remains a personal favorite and one of the better shooters of the 00's in one persons opinion. The combat is very visceral and punchy, it overall reminds me of if F.E.A.R. and modern Doom (for the amount of blood and gore) had a baby together. The soundtrack is also really good!
However when confronted with the fact that the developers thought it was acceptable to gate weapons, attachments, and VIP targets behind a minimum difficulty, I can't do so in good faith. This is compounded by the fact that the required difficulties for at least two targets is accompanied by an actual warning stating that even the Devs have issues with it. There ARE mods that can address this issue but in all honesty, you shouldn't NEED to use mods for something like this. This goes for any game. For all their faults, FromSoft figured out that you shouldn't gate achievements behind difficult tasks pretty quickly after Knight's Honor, it's not a 1:1 comparison but it gets my point across. It's very sad that Trepang Studios didn't get the memo.
Don't compare this to F.E.A.R. like so many idiots.
This is nowhere close.
There is no story here, just gunplay.
Graphics are too dark and weird.
People are overrating this because we don't get great FPS games like we used to.
SummaryBecome the ultimate badass in Trepang2: A gory, action-packed FPS set in the distant future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
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