Assassin’s Creed Mirage underscores Ubisoft's commitment to bring the series back to its roots, making it a compelling choice for those who are long time fans. Despite not revolutionizing the franchise, it still expertly transports players to an intricately designed Baghdad, and presents a captivating narrative through the lens of one of the most beloved assassins in the series.
We cannot expect from Assassin's Creed Mirage that great reboot of the saga that many people want. It is rather a tribute to the first installments, of which it recovers mechanics, structure, setting and other ideas, some of them already outdated. Its spin-off nature puts too many limits on it in terms of gameplay and, although it manages to be fresh and fun, it undoubtedly inherits too much from the Origins, Odyssey and Valhalla trilogy. In any case, it's not that this is something of great importance or pejorative per se: it leaves a very good aftertaste and is capable of offering a very fun story to play and a range of mechanics to play with, as well as a fantastic setting and a certain nostalgic touch that serves to mask the simplicity of its stealth, combat and progression systems, as well as its repetitive structure and few missions. It lasts as long as it has to last, which is a very positive thing considering the trend of the most recent Assassin's Creed games, and it provides plenty of secondary content for us to exploit its main virtue: being a very enjoyable game.
Mirage is an accessible throwback to when Assassin's Creed games didn't demand 100-hour commitments, and it's a brisk fun adventure, too. Its story didn't blow us away, but its gameplay loop is simple and satisfying.
Assassin's Creed Mirage recalls the chapters of the "pre role-playing" era with a certain effectiveness, with a system of notoriety that pushes you to return to anonymity with the means at Basim's disposal. Between the pleasant exploration of Baghdad - well characterized and equipped with the right amount of secondary activities - and interesting main missions, at least as regards level design and approach methods, Ubisoft Bordeaux has created a valid and fun experience, but not without quality problems and fluctuations. The problems related mostly to the martial choreography of the battles are accompanied by a narrative segment that is not as incisive as we hoped and stealth phases impoverished by unrefined enemy AI and offensive solutions that are all too effective.
SummaryIn Assassin's Creed Mirage, you are Basim, a cunning street thief with nightmarish visions seeking answers and justice.
Join an ancient organisation and come to understand a new creed - one that will change Basim's fate in ways he never could have imagined.
Discover a narrative-driven action-adventure experience that follows the tr...