My time with Lies of P was exactly the intense and gratifying experience that I hoped for. As one who holds Bloodborne in the highest regard as one of FromSoftware’s finest achievements, I found myself absolutely enamored with Round 8 Studio’s unique, clever take on the formula. While the game broadly functions similarly to the best the Soulslike genre has to offer, Lies of P‘s tweaks and refinements are so masterfully planned out and implemented that they make every moment of gameplay a pleasure. From the dopamine hits provided by exploring the labyrinthine level layouts, to the extreme elation of finally besting a challenging boss, there’s nary a moment of Lies of P‘s meaty campaign that feels wasted or unsatisfactory. With a post-credits teaser hinting at a second incredible twist on another literary classic lying in wait, the future looks bright for this new addition to the genre. Lies of P, welcome to the top!
Out of all the games that have attempted to master a Soulslike, Lies of P stands in a league of its own and should be experienced by anyone who is a fan of the subgenre.
This game is the best souls like game i have played from another developer. When u play it the polish and the story will suggest this was done by fromsoft. The only complaint i had was some of the bosses attacks were hard to see due to their size and the camera angle making parry a bit unfair sometimes, but it can be learned by trial and error and would be fine. The story is great, the choices you make are not as impactful as you would like them to be i think, however, they do affect the ending and the game it self has a great story to tell and is easy to understand than compared to other souls game its laid out for us to see. I cannot wait for their next entry into the souls like genre and i hope they get more funding so they can work more on the cutscenes which were great but we needed more of them. This game is the complete baggage. The world, story, characters and above all else gameplay are all top tier
All things considered, Lies of P is a product that has managed to convince us from practically every point of view. Neowiz's new work, although it plays very defensively and doesn't do anything truly new for the category to which it belongs, is a title with a living and breathing soul that reveals all the passion lavished by the studio during development. An exciting plot combined with the perfect artistic direction are the flagship of a robust and exhilarating play structure that will delight all fans of the genre. Are you ready to discover the darkness that lies in the depths of Krat?
Lies of P suffers from a slow start with boring levels and uninspired enemies. Thankfully, later down the line game gives you much more interesting things to play with, including different weapons, unique gameplay systems and so on, turning itself into a pretty good addition to the genre.
Lies of P borrows very enthusiastically from FromSoftware games and is therefore fun to play, but it adds very little to the well-known formula. The only exception to this is the weapon system, which comes out well and just in the nick of time gives the game the right to exist and its own face that it so desperately needs. It's a nice treat for Game Pass, but the five bucks you have to put down makes it a little more difficult to recommend in a jam-packed gaming year.
There’s some enjoyment to be found in Lies of P. Its action is competent, but lacks the polish and stir of its contemporaries. Its atmosphere can be engrossing, but it’s a hodgepodge of themes and aesthetics you’ve seen before that never rises above the familiar. I was never impressed by it, and I never stopped questioning the point of the entire endeavour throughout my time with it.
Too much Souls in its DNA to the point that it is super harder than Souls itself. It copies the Souls brilliant mechanics then poorly implementing it into its own game.
Bad attempt to sous area . Nothing makes ember there , if you wanna spend 100 hours only for farming then go ahead . Good graphics though. Generally the game is just bad .
I like this game but the bosses shouldn’t be just for hard core players. It’s one thing to have a hard boss but that wasn’t good enough for the developers. No let’s have two stages of over the top hard bosses. I want to enjoy the game but the bosses need to follow how you are able to level up. If it was going to be this difficult they should have made it coop. I like alot of others spent our money and should be able to enjoy this game. I have now been stuck on some bog boss for three days. I have upgraded to the point the game allows. Too bad it seems now there is some competition to see just how hard they can make a game. Some of us do like a challenge but this is beyond that. I wish I hadn’t purchased it. It really would have been a good game but no this is wrong
SummaryYou wake up at an abandoned train station in Krat, a city overwhelmed by madness and bloodlust. In front of you lies a single note that reads:
"Find Mr. Geppetto. He's here in the city."
Play as Pinocchio, a puppet mechanoid, and fight through everything in your path to find this mystery person. But don't expect any help along the ...